mission 
and  portfolio



 digital humanities and  governance

 
ecosystem, landscape and culture modeling


decision-making optimization

education

_________________________________________________________

 

research and consulting - indoor/outdoor :


  cognitive simulation geogames (CSGG), cognitive simulation games (CSG): Human - AI
(not gambling)

  agent - based simulation, cognitive (geo) simulation: Human - AI

  storytelling: info search-reading, meta-interpretation/analysis, writing, scripts,
landscape - culture exploration, ethnography,  (short) videos: Human - AI

  cognitive and educational  digital  optimization,  cross-marketing, risk management, stakeholder integration


  
natural resources theme framework:
sustainability, governance,  landscape ecology, biodiversity, conservation, climate change, food security
ancestral and cultural heritage, human ecology - environmental anthropology, artificial intelligence ( AI )
human space exploration, astrobiology, bio-geochemistry education








nynsuha  models
(Indie developement)


●  the project linked to digital modeling and geo, social, cognitive sciences, and art;
board game idea about natural resources 2004; digital modeling initiative June 2015; starting building March 2017 until Jun/30/2024 (first phase)
.

●  first files using the name nynsuha and uploading online since July 2019.



governance  principles

1.  neither professional nor personal discrimination, (project and professional context)
2.   motivation of doing a work or task   beyond  the  administrative and law requirements proactive
3.   Indie development - independent entrepreneurial framework.
4.   communication and reciprocity.
5.   risk management.
6.   efficacy and effciency in a scalable process of development, based on sustainability.
7.
   intellectual property management.

8.   weighing up: time, knowledge, work, and other resources contributions to assess both  activities and  
      decision making power level.
9.   accountability.
10. epistemological criterion, not having or using: - argumentum ad verecundiam (Argument from Authority) -
      ad hominem fallacy (personal attacks rather than logic) - argumentum ad ignorantiam (appeal to
      
ignorance) - Ad Antiquitatem (appeal to tradition) - Ad Misericordiam (appeal to pity)/victimization -   
      Ad Ridiculum (appeal to Ridicule) - Ad Hominem Tu Quoque (Personal Inconsistency) - vality because
      other things or agents are less worse. - people possibility to do things (by affection, sympathy,    
      obligation and/or "colleagueism") but not possibility of others who have more skills and/or experience,  
     where the requirements are applied with rigor beyond the necessary and suffcient requirements. -
     defamation/stereotype of others.

credits
(individual images on home page upper part)


●  images on Freepik by:  callnetak, suang, kipargeter, GarryKillian.
images from pexels
●  Images on Wallpapers.com:  Yulia.elv
●  complete design and composition/concept:  Roland  (last stage, first phase: Jan-Jun/2024)

first complete phase June/30/2024